www.heteroclinic.net
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-- Review after years Course project for COMP 471. This is a Victoria time naval combat game. We develop a TCP server, so two peers can play in a local network. This project was later transferred to the project Battleship. The research concerns more about 3d-transformation of multi-rigid-body. 1. Concordians are coming !2. The first person view of the captain3. Canon firing4. Close combat5. Night mode6. Debug the cannon shootings |
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1. A general user browsing interface2. A primitive auditor interface -- if you are familiar with hotel IT system.This project is too big and too complex. It is quite hard for an individual work. I should try to find some time to make it better. While, it works-- barter/auction/sell. arter/auction/sell. |
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This project is now transferred as the project Battleship. The research concern continues on 3d-transformation of multi-rigid-body. At the same time, much is experimented on the feasibility as a potential market-able product. A by-product of the research, a current resource sink will be released in the coming months. 1. Design the gunning systemThe ship will wheel right and left, the yaw operations. The turret will rotate about itself. The barrels will rotate horizontally about the turret right vector. The most challenging part of this project is to calculate the shell, which we are shooting, the vector and coordinate when it just leaves the barrel. Shown as the dot line of a projectile shell trajectory. 2. Two ships aiming each other3. A bigger animation |